and six-second shards of life,
and frozen timelines
and the incisive brevity of one hundred forty keystrokes
we become polygonal soldiers
in a high-definition campaign
actors in a glowing basement screen.
resurrect when obliterated
and run past our own scattered digital limbs
in search of another elusive victory 
all over again,
striving for levels 
always 
just out of reach.
 
 
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